Avogadro::QtGui::ScenePluginModel#

class ScenePluginModel : public QAbstractItemModel#

A model containing scene plugins that will build up the scene.

<avogadro/qtgui/scenepluginmodel.h>

Author

Marcus D. Hanwell

Public Functions

explicit ScenePluginModel(QObject *parent = nullptr)#
QModelIndex parent(const QModelIndex &child) const override#
int rowCount(const QModelIndex &parent) const override#
int columnCount(const QModelIndex &parent) const override#
Qt::ItemFlags flags(const QModelIndex &index) const override#
bool setData(const QModelIndex &index, const QVariant &value, int role) override#
QVariant data(const QModelIndex &index, int role) const override#
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override#
void clear()#
QList<ScenePlugin*> scenePlugins() const#
QList<ScenePlugin*> activeScenePlugins() const#

Public Slots

void addItem(Avogadro::QtGui::ScenePlugin *item)#
void removeItem(Avogadro::QtGui::ScenePlugin *item)#
void itemChanged()#

Signals

void pluginStateChanged(Avogadro::QtGui::ScenePlugin*)#
void pluginConfigChanged()#